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Cross-Metaverse Avatars

Cross-Metaverse Avatars provides a patent-pending SDK that facilitates interoperability of digital avatars across various games and metaverses, allowing users to create and own unique avatars using assets from global creators. This technology addresses the fragmentation of digital identities by enabling true ownership and seamless integration of avatars across multiple platforms, enhancing user experience and engagement in the metaverse.

Traction 3/10
Atlanta, United States · HQ
Founded 2022550+ followers
  • Augmented & Virtual Reality
  • Blockchain & Cryptocurrency
  • Gaming & eSports
  • Software Only
  • Web3 & NFTs
Updated 7 months ago

Funding

Raised to date

$415KRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Funding rounds are not available yet.

Founders

2 founders

Parvez Zoha

Founder & CEO

Kelvin Troy

Founder / Co-Inventor of our cross-game system allowing interoperability between games and virtual worlds

Product

Problem

The proliferation of metaverses and online games has led to fragmented digital identities, where users lack a consistent avatar and digital asset ownership across different virtual worlds. This prevents users from seamlessly transferring their identity, purchased assets, and earned rewards between platforms, limiting their overall metaverse experience.

Solution

Cross-Metaverse Avatars offers a solution for digital identity fragmentation by providing an SDK that enables interoperability of avatars and digital assets across various metaverses and games. Users can create and own unique avatars composed of digital assets from multiple creators, establishing a consistent digital identity. The platform allows users to buy, sell, trade, create, and own digital assets, granting true ownership and commercial rights. This technology facilitates the seamless integration of avatars across different platforms, enhancing user experience and engagement within the metaverse.

Target Audience

The primary target audience includes metaverse users, gamers, digital asset creators, and game developers seeking to enhance avatar interoperability and digital asset ownership across multiple virtual platforms.

Features

  • Patent-pending SDK for avatar interoperability across metaverses and games
  • Support for multiple avatar types, including Anime, Realistic, Voxel, and Stylized
  • Marketplace for brands and creators to upload digital assets for cross-metaverse avatars
  • On-chain and off-chain avatar support for broad metaverse compatibility
  • Tools for users to buy, sell, trade, create, and own digital assets with commercial rights
  • Integration is free for developers to incorporate into their games and metaverses
This profile is AI-generated and may contain inaccuracies.