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CADcog

CADcog provides a virtual and mixed‑reality platform that converts native CAD assemblies into interactive 3‑D prototypes viewable in VR headsets or MR overlays. Engineers can perform reach, grip, and clearance analyses with haptic feedback, capture ergonomic metrics, and export results to PLM systems via a cloud‑hosted analytics engine. The tool integrates with standard CAD formats and includes automated accessibility compliance checks for hardware design teams.

Updated 2 months ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Founder details are not available yet.

Product

Problem

Design teams creating complex hardware often rely on physical prototypes to evaluate ergonomics, usability, and accessibility, which incurs high material costs and long lead times. Delays in identifying user‑experience issues push design cycles later, increasing overall development expense and limiting the ability to iterate rapidly.

Solution

CADcog delivers a virtual‑ and mixed‑reality platform that transforms existing CAD models into interactive 3‑D prototypes viewable through VR headsets or MR overlays. Engineers can manipulate the digital object with six‑degree‑of‑freedom controls, perform reach, grip, and clearance analyses, and capture usability metrics without building a physical mock‑up. The system syncs with standard CAD file formats (STEP, IGES, SolidWorks) and streams session data to a secure cloud service where analytics dashboards surface accessibility compliance gaps. By embedding the tool into current design workflows, teams accelerate iteration cycles, cut prototyping spend, and validate user‑centric requirements early in the product lifecycle.

Target Audience

Primary customers are hardware product designers, industrial design teams, and engineering groups developing complex equipment such as medical devices, consumer electronics, and industrial machinery, who need rapid, cost‑effective user‑testing capabilities.

Features

  • Direct import of native CAD assemblies (STEP, IGES, SolidWorks, Fusion 360) preserving geometry, material properties, and assembly constraints
  • VR headset support (Oculus Quest, HTC Vive) and MR passthrough for on‑site overlay of digital prototypes onto real workspaces
  • Real‑time haptic and collision feedback enabling tactile assessment of grip comfort, button reach, and component clearance
  • Cloud‑hosted analytics engine that logs interaction paths, dwell times, and ergonomic metrics, exporting results to CSV or PLM systems via REST API
  • Multi‑user collaboration mode with synchronized sessions, voice chat, and annotation layers for distributed design reviews
  • Built‑in accessibility validation toolkit that checks against ISO 9241‑210 and ADA guidelines, flagging potential usability violations automatically
  • Enterprise‑grade security with end‑to‑end encryption, role‑based access control, and SSO integration (SAML, OAuth)
This profile is AI-generated and may contain inaccuracies.