BodyLink is an on‑device motion tracking system for living‑room gaming that uses dual RGB cameras and a Time‑of‑Flight depth sensor to capture full‑body movement without wearables, base stations, or cloud processing. Edge AI runs locally to generate real‑time 3‑D pose data, which is securely synced with a 6DOF haptic controller for precise, low‑latency gameplay for up to four players.
Funding
Funding not disclosed
Founders
Product
Problem
Current home gaming motion systems rely on external base stations, wearable sensors, or cloud processing, which adds setup complexity, incurs latency, and raises privacy concerns for users who want a seamless, couch‑friendly experience.
Solution
BodyLink provides an on‑device motion tracking solution that captures full‑body movement directly in the living room. The compact unit plugs into a TV and uses dual cameras combined with Time‑of‑Flight depth sensing to generate a 3‑D model of the player’s pose. Edge AI processes the video and depth data locally, keeping all tracking information private and eliminating the need for cloud connectivity. A dedicated 6DOF controller with haptic feedback synchronizes with the body tracking, enabling precise pointing, swinging, and motion‑based actions for up to four players without additional wearables or base stations.
Target Audience
The primary customers are console and PC gamers who want immersive, controller‑free motion gameplay in a living‑room setting, as well as developers creating couch‑friendly titles that require full‑body tracking.
Features
- Dual RGB cameras and Time‑of‑Flight depth sensor integrated in a single plug‑and‑play unit
- On‑device edge AI processing for real‑time full‑body pose estimation with no cloud dependency
- Secure, local handling of all motion data to ensure user privacy
- 6DOF handheld controller featuring haptic feedback, USB‑C charging, and fast Bluetooth pairing
- Support for up to four controllers for local multiplayer experiences
- Simple TV‑side installation: plug into HDMI/USB, power up, and start tracking within seconds