League Broadcast utilizes hardware-based data extraction to provide real-time game state visualizations and statistics for esports broadcasts, enhancing viewer engagement and understanding. By integrating detailed analytics and branding directly into the game environment, it addresses the lack of comprehensive and dynamic content in esports presentations.
Funding
$72M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.
FFounders
Product
Problem
Esports broadcasts often lack comprehensive, real-time visualizations and statistics, hindering viewer engagement and understanding of the game's dynamics. Current solutions often rely on disruptive APIs or image recognition, limiting the depth and accuracy of the data presented.
Solution
League Broadcast provides a spectator and replay solution for League of Legends, utilizing hardware-based data extraction to deliver real-time game state visualizations and statistics for esports broadcasts. By directly accessing data from the user's PC, the system avoids disruptive APIs and image recognition, enabling comprehensive processing of the entire game state. The platform integrates detailed analytics and branding directly into the game environment, offering live graphs, in-game event visualizations, and overhauled player stats. This allows for a deeper understanding of the game and seamlessly connects brands and sponsors with the gameplay.
Target Audience
The primary audience includes esports broadcasters, commentators, and tournament organizers seeking to enhance viewer engagement and provide deeper insights into League of Legends gameplay.
Features
- Hardware-based data extraction for secure and comprehensive game state processing
- Live graphs and analysis to illustrate game progression
- In-game event visualizations with integrated branding and statistics
- Enhanced scoreboard displaying key information in a convenient format
- In-world visualizations that integrate statistics and branding directly into the game environment
- Overhauled player statistics for detailed analysis and comparisons
- Pick and ban & post-game support to streamline the entire broadcast experience
- Data-driven game state replication for use in other game engines and overlays