
Bigscreen
Bigscreen Beyond 2 is the world's smallest and lightest PC VR headset, weighing just 107 grams and featuring dual 1-inch micro-OLED displays with a 116° diagonal field of view. The headset uses custom pancake optics for edge-to-edge clarity, includes per-eye adjustable IPD and eye tracking with Dynamic Foveated Rendering, and is natively compatible with SteamVR. A custom-fit facial cushion is generated from a 3D face scan using an iPhone to ensure zero light leakage and personalized comfort.
- Augmented & Virtual Reality
- Consumer Electronics
- Gaming & eSports
- Hardware
Funding
Funding not disclosed




Founders
Founder details are not available yet.
Product
Problem
Traditional PC VR headsets are bulky and heavy, causing fatigue and discomfort during extended use, which limits the duration and immersiveness of virtual reality sessions. Many headsets also suffer from narrow fields of view, poor edge-to-edge clarity, and visual artifacts like lens glare and screen-door effects, which detract from the overall experience.
Solution
Bigscreen Beyond offers the world's smallest and lightest PC VR headset, the Beyond 2, weighing just 107 grams, designed specifically for long-duration comfort and high-fidelity visuals. The headset uses dual 1-inch micro-OLED displays with a 116° diagonal field of view and a custom pancake optics system that delivers edge-to-edge clarity, a 2.4x larger sweet spot, reduced lens glare, and improved brightness. It includes per-eye adjustable IPD, eye tracking, and Dynamic Foveated Rendering for performance optimization, and is natively compatible with SteamVR. The modular comfort system includes options like a custom-fit cushion made from a 3D face scan, a universal-fit cushion, or a Halo Mount, ensuring a personalized, zero-light-leak fit for every user.
Target Audience
Primary users are PC VR enthusiasts, simulation gamers (flight and racing), and high-end gaming consumers seeking the lightest headset with top-tier visual fidelity. The product also targets enterprise applications in training, simulation, research, and design, as well as media consumers wanting an immersive movie-watching experience.
Features
- Dual 1-inch micro-OLED displays with 13.1 million pixels in an RGB striped layout, 7.2 μm pixel pitch, and 500,000:1 contrast ratio for deep blacks and vivid colors
- Custom pancake optics with edge-to-edge clarity, 2.4x larger sweet spot, reduced lens glare, and improved optical stack efficiency
- 116° diagonal field of view (108° horizontal, 96° vertical)
- wider than Meta Quest 3 and Valve Index
- Eye tracking with Dynamic Foveated Rendering, supported natively in major racing and flight simulators
- Per-eye adjustable IPD and modular strap system (Soft Strap, Audio Strap, Halo Mount) for personalized fit
- Custom-fit facial cushion generated from a 3D face scan using an iPhone (Apple iPhone XR or newer required), providing sub-millimeter precision and zero light leakage
- Weighs 107 grams and is 52.4 mm thin for hours of comfortable use
- Supports 75Hz and 90Hz refresh rates; SteamVR compatible with plug-and-play operation