The startup develops e-sports educational software that provides instructional videos and documentaries aimed at aspiring professional gamers. By managing e-sports teams and hosting online tournaments, the company creates a collaborative environment for gamers to enhance their skills and knowledge in a competitive landscape.
Funding
$35.3M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Founders
Product
Problem
Aspiring professional gamers often lack access to structured educational resources and collaborative environments necessary to hone their skills and knowledge in the competitive e-sports landscape. Existing training options may be fragmented, lack comprehensive curricula, or fail to provide practical experience in team management and tournament play.
Solution
Bigpicture Interactive develops e-sports educational programs and platforms designed to cultivate the next generation of professional gamers. The company operates an e-sports academy, Game Coach Academy, offering a differentiated curriculum focused on both in-game skills and the cultural understanding needed to thrive as a professional gamer. Bigpicture Interactive also manages e-sports teams and hosts online and offline tournaments through its LVUP platform, providing gamers with opportunities to compete, collaborate, and gain exposure. Additionally, the company produces gaming-related media content, including documentaries and live tournament broadcasts, through its GCL (Game Culture Leader) channel. Bigpicture Interactive further supports the gaming community through its PC Cafe business, creating multi-service spaces for gamers.
Target Audience
The primary target audience includes aspiring professional gamers, amateur players seeking to improve their skills, e-sports teams, and gaming communities.
Features
- Game Coach Academy: A professional e-sports training academy with a curriculum focused on in-game skills and cultural understanding.
- LVUP Platform: A tournament platform for gamers of all levels to compete in online and offline events.
- GCL (Game Culture Leader) Channel: Produces gaming-related media content, including documentaries, stories, and live tournament broadcasts.
- Tournament Hosting: Organizes and manages e-sports tournaments, from amateur to professional levels.
- PC Cafe Business: Operates Level Up PC Cafes, multi-service spaces for gamers with high-quality food and gaming equipment.
- DAK.GG: Provides real-time data statistics for gamers.
- Mstorm: Provides offline promotion content.