Bet That provides a platform for users to create and participate in peer-to-peer wagers on any topic. The service facilitates the agreement and tracking of these informal bets between individuals. This allows users to monetize their predictions and friendly disagreements directly with others.
Funding
Funding not disclosed
Founders
Product
Problem
Traditional betting often involves bookmakers and associated fees, creating a barrier to casual wagering among friends. Settling disputes and ensuring fair outcomes in informal bets can also be challenging and time-consuming.
Solution
Bet That is a peer-to-peer prediction platform that enables users to create and accept friendly wagers on diverse events without a middleman. Users post predictions, set terms and stakes, and challenge others to take the opposing side. When the outcome is determined, the winner receives the pot, fostering a social and competitive environment. The platform incorporates an AI algorithm to initially determine bet outcomes, with community moderators stepping in to resolve any disputes and ensure fairness.
Target Audience
The primary audience includes individuals interested in casual betting and social prediction, particularly those who enjoy friendly competition with peers on various real-world events.
Features
- User-generated predictions on a wide range of topics, including sports, entertainment, and current events
- Direct peer-to-peer wagering, eliminating the need for bookmakers or intermediaries
- Customizable bet terms and stakes defined by the users
- AI-driven outcome verification with community moderation for dispute resolution
- Leaderboard to track user performance and foster competition
- Free play credits awarded to moderators for fair dispute resolution