The startup has developed a decentralized gaming platform that utilizes blockchain technology to enable crypto-enabled monetization methods for game developers and publishers. This platform creates a unified global gaming currency, allowing players to earn income through gameplay while enhancing their overall online gaming experience.
Funding
$11.3M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.


Founders
Product
Problem
Traditional game development and publishing models often lack direct monetization avenues for developers and fair reward systems for players, leading to limited revenue streams and disengaged communities. Existing in-game economies are often centralized and lack transparency, hindering player ownership and trust.
Solution
BangerGames provides a decentralized gaming platform that leverages blockchain technology to empower both game developers and players. The platform enables crypto-based monetization methods, allowing developers to directly integrate token economies into their games. Players can earn cryptocurrency through gameplay, contributing to a more engaging and rewarding experience. BangerGames aims to create a transparent and equitable gaming ecosystem where players have true ownership of in-game assets and can participate in a global gaming economy.
Target Audience
The primary target audience includes independent game developers looking for alternative monetization strategies and gamers interested in earning cryptocurrency through gameplay and owning in-game assets.
Features
- Blockchain-based in-game currency and asset ownership
- Tools for developers to easily integrate crypto-monetization into their games
- Secure and transparent transaction system for in-game assets
- Decentralized marketplace for trading in-game items
- Player reward system based on gameplay and contributions
- Support for various blockchain networks
- SDKs and APIs for seamless integration with existing game engines