BAD MONKEY offers an Intelligent Event Layer that ingests data from any sensor and transforms it into correlated, real‑time events for tactical operations. The stack includes a low‑footprint processor (under 2 GB RAM, handling 2.5 M+ events per second), a mesh for distributed situational awareness, and autonomous agents that can coordinate on existing C2 systems. It enables edge‑deployed fusion, tracking, and threat assessment without requiring GPUs.
Funding
Funding not disclosed
Founders
Product
Problem
Military and security operations generate massive streams of sensor data from diverse sources, but existing command and control (C2) systems struggle to fuse this information into a coherent, real‑time operational picture. The lack of low‑latency, low‑resource event processing hampers timely tracking, threat assessment, and coordinated action, especially in bandwidth‑constrained or disconnected environments.
Solution
Bad Monkey provides an Intelligent Event Layer that ingests raw sensor feeds and transforms them into correlated events, tracks, and threat assessments in real time. The stack consists of three independent components—Processor, Mesh, and Agents—that can be deployed on standard tactical hardware without GPUs, using under 2 GB of RAM while handling more than 2.5 million events per second with sub‑2‑second latency. Processors perform on‑edge fusion and analytics, publishing results to a distributed Mesh that aggregates and disseminates events to any connected C2 system or application. Agents consume mesh data, enabling automated coordination of assets such as drones and providing custody of tracked objects across the battlespace. The solution integrates with existing C2 platforms (e.g., TAK) and operates even when network connectivity is intermittent.
Target Audience
Primary customers are defense and security organizations that operate C2 platforms and require real‑time sensor fusion for situational awareness, including military units, intelligence agencies, and allied forces deploying autonomous systems.
Features
- Processor component delivers full‑stack tracking, sensor counter‑measures, and threat assessment on commodity tactical hardware (no GPU required)
- Distributed Mesh architecture aggregates events from multiple processors and streams them to standard RTC clients for real‑time visualization and interaction
- Agent layer enables autonomous coordination of assets (e.g., drones) and maintains custody of tracked objects as first‑class entities
- Scalable throughput exceeding 2.5 million events per second with fusion latency under 2 seconds
- Minimal memory footprint (<2 GB RAM) allowing deployment on existing fielded equipment
- Seamless integration with legacy C2 systems and partner ecosystems via standard interfaces