This company develops spatial audio tooling for games and XR, offering plugins for Wwise, FMOD, UE, and Unity. Their technology delivers high-precision, perceptually-optimized 3D sound rendering for deep in-game immersion across various platforms. They also provide trueAcoustics for real-time environment reverb and room acoustics simulation in interactive projects.
Funding
Funding not disclosed
Founders
Product
Problem
Traditional audio systems in gaming and XR environments often fail to deliver realistic spatial cues, limiting user immersion and hindering social interaction. This can result in a less engaging and less believable experience for users.
Solution
atmoky develops trueSpatial audio technology that utilizes perceptually-optimized HRTF-based rendering to deliver precise 3D sound in gaming and XR environments. The technology enhances clarity, dynamics, and natural sound reproduction, minimizing listening fatigue. By eliminating barriers between individuals in the digital world, atmoky creates a sense of connection and presence that mirrors in-person interactions. The technology facilitates engaging connections and enables more natural social interactions, enhancing overall well-being and satisfaction. atmoky offers plugins for Unity and FMOD, as well as an Engage Voice Chat SDK to empower web apps with spatial voice chat.
Target Audience
The primary audience includes game developers, XR creators, and sound designers seeking to enhance user immersion and social interaction through realistic spatial audio.
Features
- Perceptually-optimized HRTF-based rendering for unparalleled 3D sound precision
- Native plugins for Unity and FMOD
- Engage Voice Chat SDK for spatialized voice chat in web applications
- Room acoustics feature to add ambience sounds and reverb
- Platform and format agnostic, supporting all kinds of web browsers, mobile platforms, and operating systems