Arrive provides a real-time content delivery network (CDN) that optimizes internet routing to reduce latency for gamers, specifically targeting connections to game servers. By leveraging its network of data centers and proprietary protocols, Arrive aims to enhance the gaming experience by improving ping and connection stability for users playing League of Legends.
Funding
$150K raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.
Founders
Product
Problem
Online gamers often experience high latency and unstable connections due to inefficient internet routing, leading to a degraded gaming experience with increased ping times. Existing internet infrastructure doesn't always provide the most direct or optimized path between a gamer's computer and the game server.
Solution
Arrive provides a real-time content delivery network (CDN) that optimizes internet routing for gamers, reducing latency and improving connection stability. By leveraging a network of data centers and proprietary protocols, Arrive identifies the fastest path between a user and the game server. The Arrive application measures a user's connection to determine the best routes to their ISP, the Arrive network, and the game servers. Arrive supports specific games and servers, continuously expanding its network with new data centers to improve connections globally.
Target Audience
The primary target audience is online gamers, specifically those playing League of Legends and Valorant, who experience high ping and unstable connections.
Features
- Real-time network optimization for reduced latency in online games
- Proprietary network protocols for improved connection stability
- Automatic route selection to identify the fastest path to game servers
- Support for specific games, including League of Legends and Valorant
- Integration with the Overwolf platform
- Compatibility toggle to resolve conflicts with other applications