4DReplay utilizes 4K cameras and advanced processing technology to capture multi-angle, time-sliced highlights of professional sports and events, providing viewers with detailed perspectives in real-time. This technology enables rapid video creation within 5 seconds, enhancing the viewing experience by delivering unique insights that traditional broadcasts cannot offer.
Funding
$28.5M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.
Founders
Product
Problem
In sports broadcasting and entertainment, viewers are often limited to the perspectives offered by traditional camera angles, missing crucial details and alternative viewpoints of key moments. This restricts audience engagement and the ability to fully analyze and appreciate the action.
Solution
4DReplay provides a multi-angle, time-slice video system that captures and processes live events, offering viewers dynamic perspectives and detailed replays. Utilizing an array of 4K cameras and proprietary processing technology, the system generates videos from any angle and point in time within seconds. This allows broadcasters and content creators to deliver immersive viewing experiences with unique insights, enhancing audience engagement and providing comprehensive analysis of sporting events, entertainment content, and brand activities. The platform offers both 4DReplay for rapid highlight creation and 4DLive for interactive, multi-view streaming.
Target Audience
The primary target audience includes sports broadcasters, OTT platform providers, professional sports teams, entertainment companies, and brands seeking to enhance viewer engagement through immersive video experiences.
Features
- Multi-angle video capture using synchronized 4K cameras
- Real-time processing and rendering of time-slice videos
- Rapid video creation (2.5-5 seconds) for near real-time highlights
- 4DLive interactive streaming for user-controlled viewpoints
- Cloud-based technology for multi-user interactive experiences
- Integration with existing broadcast infrastructure
- Support for various sports including baseball, basketball, golf, and combat sports
- Applications in entertainment (dramas, movies) and brand marketing