Skip to main content
3L

3spin Learning

Provides a no-code platform for creating, distributing, and customizing virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) training courses. It reduces training costs by over 80%, shortens time-to-competence from months to weeks, and improves learning outcomes, such as decreasing exam fail rates by 80% in industries like aviation, healthcare, and pharmaceuticals.

Darmstadt, GermanyFounded 2020232K+ followers
Updated 20 months ago

Funding

$2.3M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

TV
Funding rounds are not available yet.

Founders

Product

Problem

Creating effective virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) training courses often requires specialized coding skills and can be expensive and time-consuming. Traditional methods may also fail to fully engage learners, leading to suboptimal training outcomes and longer time-to-competence.

Solution

3spin Learning offers a no-code platform that enables organizations to create, distribute, and customize immersive VR, AR, and AI training experiences. The platform simplifies the development process, allowing users to visually design interactive training modules without programming knowledge. By leveraging a cloud-based SaaS model, 3spin Learning facilitates scalable deployment of training content across various devices, including VR headsets, AR-enabled devices, and standard web browsers. The platform supports a range of use cases, from onboarding and soft skills development to health and safety training, with features designed to improve learning outcomes and reduce training costs. Organizations can either create their own content or opt for customized training courses developed by 3spin Learning and its partners. The platform also offers IT management tools with security standards and LMS integration.

Target Audience

The primary target audience includes HR managers, learning and development professionals, training managers, and IT managers across various industries, such as aviation, healthcare, pharmaceuticals, and manufacturing, seeking to improve employee training and reduce costs.

Features

  • No-code authoring tool for creating interactive VR/AR/AI training modules
  • Cloud-based platform for content creation, distribution, and management
  • Support for VR headsets, AR-enabled devices, and web browsers
  • Ready-to-use learning courses for various industries and use cases
  • Customizable templates and assets for rapid content creation
  • AI-powered personalization and adaptive learning paths
  • Integration with leading learning management systems (LMS)
  • IT management tools with maximum security standards
This profile is AI-generated and may contain inaccuracies.