Thynk

About Thynk

THYNK utilizes a patented EEG headset to provide real-time biofeedback while children engage with the video game Skylar’s Run, enhancing their cognitive skills related to focus and self-regulation. This approach has demonstrated an 80% improvement in attention-related symptoms among children with ADHD, significantly boosting their academic performance and behavioral control.

```xml <problem> Many children struggle with attention deficits, leading to difficulties in behavior, impulse control, and academic performance. Traditional interventions may not provide engaging or sustainable improvements in focus and self-regulation. </problem> <solution> THYNK offers a digital therapeutic platform that uses real-time biofeedback to improve cognitive skills in children. The system combines a patented EEG headset with the video game Skylar’s Run to adaptively challenge and train the brain. By monitoring brainwaves, the game dynamically adjusts to the child's skill level, creating an optimal balance between challenge and skill to enhance focus and attention. Clinical trials have demonstrated significant improvements in attention-related symptoms and cognitive skills, offering a non-pharmaceutical approach to improving focus and self-regulation. </solution> <features> - Patented EEG headset that measures brainwaves to monitor attention and focus in real-time - Skylar’s Run video game that dynamically adapts to the player's cognitive state - Adaptive gameplay that balances skill and challenge to maintain an optimal flow state - Training across 13 key cognitive skills, including focused attention, sustained attention, and cognitive inhibition - Clinically proven to improve attention-related symptoms and cognitive skills - Suitable for children, young adults, professionals, athletes, and clinical use - Available on smartphone and tablet devices </features> <target_audience> The primary audience includes parents of children with attention deficits, as well as young adults, professionals, athletes, and clinical patients seeking to improve focus and cognitive function. </target_audience> ```

What does Thynk do?

THYNK utilizes a patented EEG headset to provide real-time biofeedback while children engage with the video game Skylar’s Run, enhancing their cognitive skills related to focus and self-regulation. This approach has demonstrated an 80% improvement in attention-related symptoms among children with ADHD, significantly boosting their academic performance and behavioral control.

Where is Thynk located?

Thynk is based in Henderson, United States.

When was Thynk founded?

Thynk was founded in 2022.

How much funding has Thynk raised?

Thynk has raised 7400000.

Who founded Thynk?

Thynk was founded by Barry Herman.

  • Barry Herman - Co-Founder/CEO
Location
Henderson, United States
Founded
2022
Funding
7400000
Employees
17 employees
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Thynk

Score: 100/100
AI-Generated Company Overview (experimental) – could contain errors

Executive Summary

THYNK utilizes a patented EEG headset to provide real-time biofeedback while children engage with the video game Skylar’s Run, enhancing their cognitive skills related to focus and self-regulation. This approach has demonstrated an 80% improvement in attention-related symptoms among children with ADHD, significantly boosting their academic performance and behavioral control.

thynkbetter.com200+
cb
Crunchbase
Founded 2022Henderson, United States

Funding

$

Estimated Funding

$7.4M+

Team (15+)

Barry Herman

Co-Founder/CEO

Company Description

Problem

Many children struggle with attention deficits, leading to difficulties in behavior, impulse control, and academic performance. Traditional interventions may not provide engaging or sustainable improvements in focus and self-regulation.

Solution

THYNK offers a digital therapeutic platform that uses real-time biofeedback to improve cognitive skills in children. The system combines a patented EEG headset with the video game Skylar’s Run to adaptively challenge and train the brain. By monitoring brainwaves, the game dynamically adjusts to the child's skill level, creating an optimal balance between challenge and skill to enhance focus and attention. Clinical trials have demonstrated significant improvements in attention-related symptoms and cognitive skills, offering a non-pharmaceutical approach to improving focus and self-regulation.

Features

Patented EEG headset that measures brainwaves to monitor attention and focus in real-time

Skylar’s Run video game that dynamically adapts to the player's cognitive state

Adaptive gameplay that balances skill and challenge to maintain an optimal flow state

Training across 13 key cognitive skills, including focused attention, sustained attention, and cognitive inhibition

Clinically proven to improve attention-related symptoms and cognitive skills

Suitable for children, young adults, professionals, athletes, and clinical use

Available on smartphone and tablet devices

Target Audience

The primary audience includes parents of children with attention deficits, as well as young adults, professionals, athletes, and clinical patients seeking to improve focus and cognitive function.

Thynk - Funding: $7M+ | StartupSeeker