The Division 1 Collective

About The Division 1 Collective

The Division I Collective utilizes group licensing to aggregate the name, image, and likeness (NIL) rights of college athletes, enabling them to secure compensation from merchandise sales, video games, and NFTs. By negotiating collective deals on behalf of athletes from 127 universities, the platform maximizes their earning potential while simplifying the process of monetizing their NIL rights.

```xml <problem> Individual college athletes often lack the resources and negotiating power to effectively monetize their name, image, and likeness (NIL) rights. Navigating complex licensing agreements and securing deals with major brands can be challenging for student-athletes acting alone. This can lead to missed opportunities for compensation from merchandise sales, video game appearances, NFTs, and other ventures. </problem> <solution> The Division I Collective aggregates the NIL rights of college athletes, enabling them to collectively negotiate licensing deals and maximize their earning potential. By pooling the NIL rights of athletes across multiple universities, the platform creates a unified front for negotiating with video game companies, merchandise manufacturers, and NFT marketplaces. The collective handles the complexities of licensing agreements and ensures that athletes receive fair compensation for the use of their NIL. This approach simplifies the monetization process for athletes, allowing them to focus on their athletic and academic pursuits while benefiting from their brand value. </solution> <features> - Group licensing platform for college athletes' NIL rights - Negotiation of collective deals with major brands and licensing partners - Representation of athletes in licensing agreements for video games, jerseys, NFTs, and more - Distribution of compensation to athletes from licensing revenue - Streamlined process for monetizing NIL rights - Affiliate marketing program for additional earning opportunities - Currently focusing on Division I Men's Basketball and FBS Football student-athletes </features> <target_audience> The primary target audience is Division I college athletes, particularly those in high-profile sports like Men's Basketball and FBS Football, who seek to monetize their NIL rights through group licensing opportunities. </target_audience> <revenue_model> The Division I Collective generates revenue by taking a percentage of the licensing fees negotiated on behalf of the athletes. </revenue_model> ```

What does The Division 1 Collective do?

The Division I Collective utilizes group licensing to aggregate the name, image, and likeness (NIL) rights of college athletes, enabling them to secure compensation from merchandise sales, video games, and NFTs. By negotiating collective deals on behalf of athletes from 127 universities, the platform maximizes their earning potential while simplifying the process of monetizing their NIL rights.

Where is The Division 1 Collective located?

The Division 1 Collective is based in Los Angeles, United States.

When was The Division 1 Collective founded?

The Division 1 Collective was founded in 2022.

Who founded The Division 1 Collective?

The Division 1 Collective was founded by Gabriel Rishwain and Zane Meeks.

  • Gabriel Rishwain - Co-Founder/COO
  • Zane Meeks - Founder/CEO
Location
Los Angeles, United States
Founded
2022
Employees
3 employees
Looking for specific startups?
Try our free semantic startup search

The Division 1 Collective

Score: 9/100
AI-Generated Company Overview (experimental) – could contain errors

Executive Summary

The Division I Collective utilizes group licensing to aggregate the name, image, and likeness (NIL) rights of college athletes, enabling them to secure compensation from merchandise sales, video games, and NFTs. By negotiating collective deals on behalf of athletes from 127 universities, the platform maximizes their earning potential while simplifying the process of monetizing their NIL rights.

thed1collective.com10+
Founded 2022Los Angeles, United States

Funding

No funding information available. Click "Fetch funding" to run a targeted funding scan.

Team (<5)

Gabriel Rishwain

Co-Founder/COO

Zane Meeks

Founder/CEO

Company Description

Problem

Individual college athletes often lack the resources and negotiating power to effectively monetize their name, image, and likeness (NIL) rights. Navigating complex licensing agreements and securing deals with major brands can be challenging for student-athletes acting alone. This can lead to missed opportunities for compensation from merchandise sales, video game appearances, NFTs, and other ventures.

Solution

The Division I Collective aggregates the NIL rights of college athletes, enabling them to collectively negotiate licensing deals and maximize their earning potential. By pooling the NIL rights of athletes across multiple universities, the platform creates a unified front for negotiating with video game companies, merchandise manufacturers, and NFT marketplaces. The collective handles the complexities of licensing agreements and ensures that athletes receive fair compensation for the use of their NIL. This approach simplifies the monetization process for athletes, allowing them to focus on their athletic and academic pursuits while benefiting from their brand value.

Features

Group licensing platform for college athletes' NIL rights

Negotiation of collective deals with major brands and licensing partners

Representation of athletes in licensing agreements for video games, jerseys, NFTs, and more

Distribution of compensation to athletes from licensing revenue

Streamlined process for monetizing NIL rights

Affiliate marketing program for additional earning opportunities

Currently focusing on Division I Men's Basketball and FBS Football student-athletes

Target Audience

The primary target audience is Division I college athletes, particularly those in high-profile sports like Men's Basketball and FBS Football, who seek to monetize their NIL rights through group licensing opportunities.

Revenue Model

The Division I Collective generates revenue by taking a percentage of the licensing fees negotiated on behalf of the athletes.

The Division 1 Collective | StartupSeeker