SixtyFPS

About SixtyFPS

Slint provides a declarative framework for designing and deploying native graphical user interfaces (GUIs) across embedded, desktop, and mobile platforms using Rust, C, and JavaScript. This technology enables developers to create responsive, high-performance UIs with minimal resource consumption, addressing the need for efficient and flexible user interface solutions in various applications.

```xml <problem> Developing graphical user interfaces (GUIs) for embedded, desktop, and mobile platforms often requires platform-specific code, leading to increased development time and maintenance costs. Existing solutions may also suffer from performance bottlenecks and high resource consumption, especially in resource-constrained environments. </problem> <solution> Slint is a declarative UI framework that enables developers to design and deploy native GUIs across various platforms, including embedded systems, desktops, and mobile devices, from a single codebase. By using a markup language similar to HTML/CSS, Slint allows for a clear separation between the presentation layer and the application's business logic, streamlining the development process. The framework compiles UI designs to machine code, ensuring optimal performance and minimal resource usage, while its reactive property system facilitates smooth and responsive user experiences. </solution> <features> - Declarative UI language enabling independent design and development of the user interface - Live-preview feature for rapid UI iteration and real-time adjustments to colors, animations, and layouts - Responsive design capabilities, allowing UIs to adapt to different screen resolutions and sizes from a single design - Multi-language support, enabling integration with business logic implemented in Rust, C++, JavaScript, or Python - Seamless integration with popular IDEs through a generic language server and VS Code extension, providing code completion, navigation, and diagnostics - Native compilation to machine code for direct access to operating system APIs and optimal utilization of CPU and GPU resources - Lightweight runtime with a small memory footprint (less than 300KiB RAM) and minimal resource consumption - Support for various graphics rendering methods, including GPU acceleration, DMA2D, Framebuffer, and line-by-line rendering </features> <target_audience> Slint targets developers and companies building applications with graphical user interfaces across embedded systems (e.g. automotive, industrial), desktop and mobile platforms, particularly those seeking high performance, low resource consumption, and cross-platform compatibility. </target_audience> ```

What does SixtyFPS do?

Slint provides a declarative framework for designing and deploying native graphical user interfaces (GUIs) across embedded, desktop, and mobile platforms using Rust, C, and JavaScript. This technology enables developers to create responsive, high-performance UIs with minimal resource consumption, addressing the need for efficient and flexible user interface solutions in various applications.

Where is SixtyFPS located?

SixtyFPS is based in Berlin, Germany.

When was SixtyFPS founded?

SixtyFPS was founded in 2022.

Who founded SixtyFPS?

SixtyFPS was founded by Olivier Goffart.

  • Olivier Goffart - Co-Founder/CEO
Location
Berlin, Germany
Founded
2022
Employees
6 employees
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SixtyFPS

Score: 61/100
AI-Generated Company Overview (experimental) – could contain errors

Executive Summary

Slint provides a declarative framework for designing and deploying native graphical user interfaces (GUIs) across embedded, desktop, and mobile platforms using Rust, C, and JavaScript. This technology enables developers to create responsive, high-performance UIs with minimal resource consumption, addressing the need for efficient and flexible user interface solutions in various applications.

slint.dev1K+
Founded 2022Berlin, Germany

Funding

No funding information available. Click "Fetch funding" to run a targeted funding scan.

Team (5+)

Olivier Goffart

Co-Founder/CEO

Aurindam Jana

Scaling software tools business in automotive and consumer markets

Company Description

Problem

Developing graphical user interfaces (GUIs) for embedded, desktop, and mobile platforms often requires platform-specific code, leading to increased development time and maintenance costs. Existing solutions may also suffer from performance bottlenecks and high resource consumption, especially in resource-constrained environments.

Solution

Slint is a declarative UI framework that enables developers to design and deploy native GUIs across various platforms, including embedded systems, desktops, and mobile devices, from a single codebase. By using a markup language similar to HTML/CSS, Slint allows for a clear separation between the presentation layer and the application's business logic, streamlining the development process. The framework compiles UI designs to machine code, ensuring optimal performance and minimal resource usage, while its reactive property system facilitates smooth and responsive user experiences.

Features

Declarative UI language enabling independent design and development of the user interface

Live-preview feature for rapid UI iteration and real-time adjustments to colors, animations, and layouts

Responsive design capabilities, allowing UIs to adapt to different screen resolutions and sizes from a single design

Multi-language support, enabling integration with business logic implemented in Rust, C++, JavaScript, or Python

Seamless integration with popular IDEs through a generic language server and VS Code extension, providing code completion, navigation, and diagnostics

Native compilation to machine code for direct access to operating system APIs and optimal utilization of CPU and GPU resources

Lightweight runtime with a small memory footprint (less than 300KiB RAM) and minimal resource consumption

Support for various graphics rendering methods, including GPU acceleration, DMA2D, Framebuffer, and line-by-line rendering

Target Audience

Slint targets developers and companies building applications with graphical user interfaces across embedded systems (e.g. automotive, industrial), desktop and mobile platforms, particularly those seeking high performance, low resource consumption, and cross-platform compatibility.